r/tennis • u/Anxious_Divide_6508 • 0m ago
r/hedislimane • u/Dull_Equipment2879 • 0m ago
Peeled
Not much to say except that my shirt peeled. Felt the need to share maybe it’ll help me feel better.😢
r/worldbuilding • u/ImprovementFamous267 • 0m ago
Question Wondering if there are any people with discord servers for world building?
Just curious about getting into a community, have been doing some world building and wanted to find more people to connect with and share the fun and passion with.
r/CommercialsIHate • u/MystikclawSkydive • 0m ago
Skull Shaver: (AI) Switch. It’s That Easy.
ispot.tvSame AI guy. Two different voices.
r/CarRepair • u/CoolestBeans1999 • 0m ago
cosmetic/body Big Dent in Car
galleryHello everyone! I am posting a picture of this dent that I have in my car (2017 Chevy Volt). I'm wondering if there would be any way to DIY this, otherwise should I take it into the shop?
Thank you in advance for any advice! And I am looking forward to hearing more.
r/YahooQR • u/gritche_decronisteur • 0m ago
Politique et gouvernement (Europe) 🇪🇺 [JT de France 2] L'extrême-droite revient en Allemagne en 2026.
Victoire de l'AFD en Saxe-Anhalt (situation : Land situé au centre de l'Allemagne (dans l'ex-RDA)).
Son candidat n'a que 35 ans. Ulrich Siegmund est né le 25 octobre 1990.
Vous souvenez-vous de ce que vous faisiez en 1990, alors qu'Ulrich n'était encore qu'un spermatozoïde ?
Je jouais sans doute à Tetris sur Game Boy, moi 😂 (la Game Boy est sortie le 28 septembre 1990 en Europe ; les gens votent pour un gamin d'extrême-droite plus jeune que le Game Boy ! Ça fait relativiser, non ?).
"La vie ne m'apprend rien" : c'est ma conclusion ^^
r/ZVE10 • u/dustibunsharma • 0m ago
Can someone suggest a budget 35mm lens for sony Zv e10 ii for filmmaking. Like very very budget. I'm broke as hell
r/classicliterature • u/ElvisIsNotDjed • 0m ago
What Tolkien’s 1938 correspondence reveals about writers navigating censorship under dictatorships
upworthy.comr/UseMyReferral • u/bleak_halo • 0m ago
Fetch Rewards Referral Code: 7HJB3A
r/TechNook • u/Zorojuro099 • 0m ago
The most impressive piece of hardware you've seen that nobody would recognize
What's the most impressive piece of hardware you've seen that nobody would recognize?
for example, the equipment inside a telecom exchange. Most people would walk past a rack full of blinking boxes without giving it a second look
But those machines can handle an insane amount of network traffic all day without anyone even noticing they're there.
what's a piece of hardware you've seen that looked boring but was actually doing something impressive?
r/XboxSeriesXlS • u/GrimmTrixX • 0m ago
Question I have an Insider question
I was an Insider very early on with my Xbox One. So much so that I just added it to my XBSX just now (I didnt realize I never added the app when I got my XBSX at launch), and it says I've been an Insider for 11 years. However, it says I am in Delta, not Alpha or Beta. I can try and dust off my old Xbox One X, but would that affect my status at all on my XBSX?
The app on my XBSX says, "This console is in Preview Delta." So could I theoretically have a 2nd console, my Xbox One X, be in a different Preview level?
If I check my XB1, will it upgrade my XBSX to a higher level? I am basically asking if I should bother as i would love to try Disc to Digital, but the games I want to use it for currently are XBSX games, not XB1. Any help is greatly appreciated. Thank you for any help.
r/studentaffairs • u/Leather-Crew9106 • 0m ago
What is a day in the life of an academic advisor?
I am interested in potentially being a academic advisor and I am looking for feedback in what a day in the life is like?
anyone work remote? or all in person?
I assume most positions are 12 months and not 10 months?
Do you enjoy your job or is it mostly stressful and overwhelming?
r/ArabsFreedom • u/RAMBO90O • 0m ago
مشاكل نفسية عندي مشكلة دمرتني💔🥀
أبي أترك الديسكورد لكن عندي رغبة الرحيل ضد رغبة البقاء
أبي أتركه لأني صرت مشغول في الحياة مدارس وأمور كثيرة وأبي أركز على نفسي وأحسن حياتي بنفسي لكن في نفس الوقت عندي أشخاص أهتم فيهم خصوصًا وحدة وهنا المشكلة
هي كانت تعاملني بطريقة حلوة جدًا وما كانت تزعلني أبدًا وكانت مختلفة عن باقي البنات بطريقة تعاملها معي وهذا الشي خلاني أتعلق فيها أكثر
ما أبي أتركها ولو تركت الديسكورد أحس إني ما راح أقدر أتخطاها بسهولة وخايف إنها تطلع فعلًا مثل ما أتخيل وإنها تتأثر من رحيلي وتزعل بسببي أو حتى تتأثر نفسيتها
أنا قلت لها إن فيه احتمال أرجع أو ممكن أسحب للأبد لكن للحين أنا محتار لأني فعلًا ما أبي أتركها وبنفس الوقت حياتي صارت تحتاج مني اهتمام أكثر ونفسيتي في الفترة الأخيرة سيئة جدًا وحاس إني صرت محتار بين إني أرتب حياتي وبين إني ما أخسر شخص مهم بالنسبة لي
وش الحل هل أترك الديسكورد وأحاول أتقبل الموضوع وأكمل حياتي أو أحاول أبقى وأوازن بينه وبين حياتي وهل طبيعي إني أخاف من تأثير رحيلي على شخص أنا أهتم فيه لهالدرجة
r/EspecificoAteDemais • u/Substantial-Grab-198 • 0m ago
Assustadoramente Específico 💀 😦
Enable HLS to view with audio, or disable this notification
r/toddlers • u/Other-Mountain398 • 0m ago
12–18 Months 11 month old… turning into a toddler soon. How do I prepare?!
I have just been trying to survive maternity leave. we are doing a protracted settling in at nursery over 4 weeks then LO starts a week before my work starts - I’m back full time. Hoping to get some sickness out of the way before I go back to work.
What do you think will be helpful for us to read/do/mentally prepare ourselves for? What do you wish you had known before your baby turned toddler?
Do we need to buy anything to make our lives easier? I feel like I prepared so much for having a baby and the first year and now I’m lost.
LO is learning new skills everyday at an astonishing rate. I’m scared I’m very ill prepared 😂😂😂😂
LO cannot walk yet but has been cruising since 7 months old And can stand independentl. I think it will happen soon.
r/IrishHistory • u/Comfortable-Diet5119 • 0m ago
📰 Article The Beamish & Crawford Story
I have put together an article looking into the history of the Beamish & Crawford brewery. May be of interest to some of you!
r/EuropeanVolleyball • u/MoistRegisteral • 0m ago
EuroVolley Italy get the silver medal after the defeat against Türkiye
r/PokemonGoRaids • u/Worth_Palpitation313 • 0m ago
Hosting Mega Raid WB mewtwo y 4 locals 7743 7541 7441
r/AgencyLeadGen • u/pseudo325 • 0m ago
Looking for agency-to-agency partnerships — white-label web development
Looking for agency-to-agency partnerships — white-label web development
Hey everyone,
I’m the founder of Next Gen Labs, a web/software development team.
We mainly work B2B with other agencies rather than trying to compete with their client relationships.
Our model is simple:
- Your agency owns the client relationship
- We work behind the scenes
- Development can be delivered under your brand
- You keep control of communication and client management
- We handle the technical execution
We work on websites, custom software, e-commerce, mobile apps, cloud solutions, AI/automation, and ongoing development.
If you're a marketing, design, branding, SEO, or creative agency that sometimes gets development work outside your internal capacity, I'd be interested in connecting.
Website: https://nextgen-weblabs.github.io/Next-Gen-Web-Lab
mail: [nextgenlabs56@gmail.com](mailto:nextgenlabs56@gmail.com)
Happy to discuss how other agencies structure their white-label partnerships.
r/PTCGPocketTrading • u/nightslash18 • 0m ago
[LF: FT:] 1✨️ Shiny Trade LF: ANY shiny from Mega Shine! FT ⤵️
4140347367522414
r/hummingbirds • u/bwferg78 • 0m ago
Hummers like bagpipes!
I never put 2 and 2 together until this afternoon. My wife has been learning to play bagpipes with a practice chanter. A little over a month ago I started noticing a hummer hanging out on the front porch. My wife practices in the living room where they can hear her. Today, one sat there for well over 45 minutes while she played. He would tilt his head back all the way and kinda move along to the rhythm. When she stopped playing he'd put his head back down and look in the window. I tried to get video, but he flew off every time I got close to the window to record.
r/Splintercell • u/Thell-Vadamm • 0m ago
Constructive 13 concepts for SC Chaos Theory Remake. Give your opinion about my ideas.
1 - I would include dogs in some missions because they bring a variety of challenges to the gameplay and are also an iconic trademark of the franchise from the first game. However, dogs would have to be included in specific missions and sections where it actually makes sense.
2 - There would be 2 night vision effect options for the player to choose from according to their preference: "White Phosphor" and "Green Phosphor" effects.
3 - Darkness would actually be visually dark, making it difficult for the player to see without night vision. This way, night vision would have a realistic utility in gameplay and not merely an aesthetic one.
4 - There would be only 2 difficulties:
NORMAL: Aimed at a wider variety of players who want to have fun with a balanced difficulty and greater freedom in gameplay, while still being able to achieve a positive score on missions.
• Score: Kills and knockouts do not affect the score at the end of the mission. The only things that would reduce the score are failing to complete all objectives, found bodies, gunfights, security system alarms, and guard alerts.
• Challenge: Guards cannot detect the player in the dark even if the player is close to their field of view. It functions basically like the darkness in the original trilogy, where guards can only detect the player if they are almost touching their front line. The player has unlimited pistol battery to disable electricity, is a bit more resistant to gunfire, and has slightly more ammo and gadgets available in their loadout.
ELITE: Aimed at hardcore players who enjoy a greater gameplay challenge and want to feel like a true ghost spy, featuring a highly punishing score system.
• Score: Kills only do not affect the score if they involve an objective that is impossible to complete without killing—such as executions (Hugo Lacerda, Milan Nedich & Douglas Shetland) or destroying the tanks in the Seoul mission. Meanwhile, knockouts only do not affect the score if they involve an objective or if it is impossible to bypass a specific section without knocking someone out. Obviously, found bodies, security alarms, guard detections, and gunfights would affect the score. Lastly, failing to complete all objectives, destroying lights, destroying security cameras, and breaking door handles (with the knife) would also affect the score.
Note: All of this would have an increased negative percentage compared to the Normal difficulty. However, the percentage penalty would vary depending on the topic (security alarm, kills, found bodies, high guard suspicion, etc.).
• Challenge: The darkness mechanic would work like in SC Blacklist, where guards can detect the player in the dark if their field of view is very close. Therefore, players would need to be more careful when approaching guards, pay closer attention to the guards' fields of view, and use obstacles more strategically to counter this mechanic. Additionally, the player would be highly vulnerable to gunfire and, to make it tougher, would die instantly from a headshot (which does not exist on Normal difficulty). Finally, the player would have less ammo, fewer gadgets, and limited pistol battery to disable electricity.
Note: If the player is in the dark but positioned below or above a guard, the close-range detection mechanic in the dark would be bypassed. Therefore, the mechanic would only work if the player is on the same ground level as the guard.
5 - There would be no infinite saving in the pause menu, but rather checkpoints at specific locations, just like in SC1 and Pandora Tomorrow.
Reason: It increases the challenge; the player starts to fear the consequences of their actions more and respects the dangers.
6 - There would be 3 loadout options for the player to choose before starting a mission:
GHOST: 20% LESS firearm ammo compared to PANTHER, 3 Stick Shockers, 20% MORE pistol battery for disabling electricity + 12 extra seconds of duration when disabling electricity (including on Elite difficulty), 5 Stick Cams (observation, distraction & sleeping gas), 4 Smoke Grenades, and 3 Stick Shockers.
PANTHER: 20% LESS pistol battery for disabling electricity and NO extra duration, 3 Stick Cams (observation, distraction & sleeping gas), 20% MORE firearm ammo compared to GHOST, 2 Flashbangs, 3 Stick Shockers, and 3 Airfoil Rounds.
ASSAULT: 20% LESS pistol battery for disabling electricity compared to PANTHER and NO extra duration, Sniper + close-range shotgun attachment, 20% MORE firearm ammo compared to PANTHER, an extra vest that is 15% more resistant to gunfire, extra head protection (counters instant death from headshots), 2 Frag Grenades, 2 Flashbangs, and 2 Smoke Grenades.
7 - Adjustments to bring more challenge:
• The minimum number of guards would have to be 35 since the missions would be larger. This would avoid a feeling of emptiness.
• Dogs: Bank would have 2 dogs in the first section, Penthouse would have 2 dogs in a new section on the streets, Battery would have 2 dogs in a new section outside the Korean base, and Kokubo Sosho would have 1 dog in the elevator area before entering.
• On Elite difficulty, knocked-out guards would stay asleep for a maximum of 25 minutes, and on Normal difficulty 40 minutes. As soon as they wake up, they will sound the alarm. Therefore, knocking someone out at the beginning of the mission becomes a race against time.
• Guards would have 3 stages of suspicion, triggered depending on the level of consequence caused by the player.
Example: Noise, a light turned off manually or by the pistol, a tampered computer, or broken objects would increase the suspicion by 1 level each time they occur. Meanwhile, a Flashbang, Smoke Grenade, found bodies, alarms, or gunfights would instantly trigger level 3.
Note: Security alarms that are heard by all guards in the mission would trigger level 3 for everyone. Level 3 would also affect the stealth score at the end of the mission. However, depending on the section, level 3 wouldn't affect the score if it were impossible to pass or complete objectives without triggering it.
• If guards are at alert level 3, they cannot be knocked out with a single frontal strike. At level 3, guards are capable of defending themselves, just like in Blacklist, where they push the player away even if the player tries to close in for a knife kill.
• Hokkaido could not have an alarm before Shetland's arrival, because it wouldn't make sense for Shetland to arrive at a compromised location. Displace, being a highly critical mission involving Shetland, could not have any alarms, kills, or knockouts—in short, 100% Ghost. If the player fails, it's Game Over. On the other hand, Penthouse (before infiltrating the building), Bank, and Kokubo Sosho could have alarms, but there would be no Fifth Freedom to kill since these missions involve many innocents.
8 - New gameplay mechanics:
• Throwing bodies away when using a guard as a human shield or carrying an unconscious body. However, the guard can only be knocked out or killed if the fall height is realistic; otherwise, it looks too cringe.
Note: There could be a bonus objective in the Cargo Ship mission to dispose of Hugo Lacerda's body by throwing it into the sea.
• Bank, Battery, and Kokubo Sosho would have reinforcements in case of an alarm. This means the guard count could exceed the default number.
Reason: Realistically speaking, these are locations where the arrival of reinforcements makes sense. For others, it wouldn't make sense, such as Cargo Ship in the middle of the sea or an isolated Lighthouse.
• More knockout and kill animations, while also keeping the animations from the original game.
Note: The knockout animations would need to look a bit heavier/stronger to make the knockout feel realistic. In the original game, it's cool, but I feel the impact feels weak.
9 - Extension of the level design in each mission, while still respecting the level design concept of the original game. Therefore, there would be new sections, but the old sections wouldn't undergo drastic changes—at most, just improvements.
Some ideas in mind, not all of them...
• The street section in Penthouse could be a bit larger instead of just the single, tiny section from the original game. The atmosphere of New York City streets during the blackout would be very cool. The extraction would also take place on the streets, but in a new location.
• Displace should be the most important mission in the game regarding objectives, since all previous missions led up to Displace and Shetland. So the mission should feature more objectives and more floors to explore.
Note: To be realistic, the infiltration would have to be via parachute, since the mission starts at the top of the building. And the extraction would have to be via a Third Echelon helicopter, since the mission also ends at the top of the building.
• Bathhouse could have 2 new sections on the streets, but not too large because the mission is time-critical.
• In Kokubo, the player would have to swim underwater while carrying Otomo's body to reach the surface, within a limited time in gameplay.
10 - The night vision goggles would have a secondary zoom function just like in the original game, but now they would also serve as a video and audio camera. This would act as a bonus objective to record important moments.
Reason: It wouldn't make sense for Lambert to know what happened without a record. Therefore, if the player failed to record it, the dialogue would change, with Sam explaining what happened. In short, it would add another realistic detail.
11 - 1 new mission explaining what information led to Lighthouse. In other words, the new mission would be the first mission, and Lighthouse would become the second. This would bring the game to a total of 10 missions.
12 - Loadout/suit customization for each mission. However, these would be realistic spy uniforms; otherwise, it becomes messy and would ruin the atmosphere.
13 - Hokkaido and Battery would be daytime missions with plenty of brightness in open areas, adding variety to both the challenge and the atmosphere.
r/GeographyTrivia • u/PipeTasty7582 • 0m ago
Trivia Can you name the highlighted countries?
Feel free to leave feedback or request a quiz format in the comments :)
Try it here: trivi.gg/quiz/world-countries/click
Answer: Guatemala, Panama, Ecuador, Chile